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Cargo Flow: Delivery Hero · 2026-11-15

이 요약은 번역이며 아래 법적 문서 전문은 영어입니다. English 버전이 우선합니다. 현재 Cargo Flow 버전을 설명합니다.

Pia Games는 BLACKANTE TEKNOLOJİ ANONİM ŞİRKETİ(튀르키예)의 브랜드이며, 이 회사가 Pia Games 앱, 이 웹사이트 및 여기에 설명된 서비스를 운영합니다. 문의: support@piagames.io

Cargo Flow는 어린아이를 포함한 가족을 대상으로 합니다. 게임 제공과 보호를 위해 계정 식별자와 진행 상황을 저장합니다. 부모나 보호자는 열람 또는 삭제를 요청할 수 있습니다. 일부 버전은 광고를 표시합니다. 선택형 보상 광고와 초반 레벨 이후의 레벨 사이 광고가 있으며 플레이 중에는 표시하지 않습니다. 자세한 내용은 영어 전문에 설명되어 있습니다. 삭제하려면 Settings → Account → Delete account를 열거나 앱을 다시 설치하지 않고 support@piagames.io로 이메일을 보내세요. 소유권을 확인하며 비밀번호나 로그인 코드를 보내면 안 됩니다. 데이터, 서비스 제공업체, 보관 기간은 영어 전문에 설명되어 있습니다. 자동 순위를 제공하는 버전에서는 모든 플레이어가 서버에서 만든 이름으로 공개 누적 순위에 표시됩니다. 이름은 사용 언어의 ‘플레이어’라는 단어와 무작위 코드로 이루어집니다. 코드는 Cargo Flow 안에서 고유하며 계정, 기기, 플랫폼, 스토어 식별자에서 만들어지지 않고, 이 이름에는 개인 데이터가 없습니다. 다른 플레이어에게는 순위 이름, 누적 점수, 레벨이 보입니다. 성인은 직접 입력한 닉네임을 쓸 수 있으며 닉네임은 서버에서 필터링됩니다. 가족 보기(어린이와 나이를 알 수 없는 플레이어)에서는 만들어진 이름을 유지하거나 목록에서 추천 이름을 고르는 것만 가능합니다. 국기에는 서버가 연결 정보로 판단한 국가가 표시됩니다. Cloudflare는 국가 코드만 알려 주며, IP 주소는 저장하지 않고 정확한 위치도 판단하지 않습니다. 자동으로 두거나 다른 국가를 선택할 수 있으며 가족 보기에서도 같습니다. 모든 플레이어는 설정에서 순위에 자신을 숨길 수 있으며, 숨기면 친구 순위에도 표시되지 않습니다. 점수는 계속 자신의 진행에 반영되고 자신의 순위는 본인만 볼 수 있습니다. 이 설정은 계정과 함께 서버에 저장됩니다. Android 친구 순위를 제공하는 버전에서 친구 화면을 열면 플랫폼에서 부여한 권한으로 서버가 Google의 최신 목록을 가져옵니다. 게임 전용 식별자는 공개 Cargo 순위 프로필(자신을 숨기지 않은 플레이어)과만 일시적으로 대조합니다. 친구 목록은 저장하지 않으며 플랫폼의 친구 이름이나 사진을 요청하지 않습니다. 앱은 화면이 열려 있고 활성화된 동안만 결과를 보관합니다. 플랫폼 계정 설정에서 접근 권한을 철회할 수 있으며 새로 읽을 때마다 권한을 확인합니다. 이 과정은 공개 순위에 표시되는지 여부를 바꾸지 않습니다. 이 기능이 없는 버전은 친구를 요청하지 않습니다. iOS 친구 순위가 있는 버전에서는 기기의 GameKit이 이 접근을 허용한 친구를 읽습니다. 개발자 범위의 식별자는 이 게임의 공개 Cargo 순위 프로필과만 비교하기 위해 서버로 일시적으로 전송됩니다. 이 목록을 저장하거나 보상 지급에 사용하지 않으며, 친구의 플랫폼 이름이나 사진도 사용하지 않습니다. 화면에 결과를 유지하는 기간과 접근 철회에는 같은 규칙이 적용됩니다. 선택적 진단 정보(설정의 진단 정보 공유)는 기본적으로 꺼져 있으며 성인에게만 제공되고 어린이나 나이를 알 수 없는 경우에는 제공되지 않습니다. 켜면 이름, 점수, 구매, 나이 없이 계정에 연결된 오류, 연결, 레벨 종료 분류를 보냅니다. 수신 후 30일이 지나거나, 끄거나, 계정을 삭제하면 삭제됩니다. 결과 공유를 지원하는 버전에서는 완료한 레벨을 공유할 수 있습니다. 공유하면 서버가 무작위 링크(piagames.io/cargo-flow/r/…)에 공개 페이지를 만듭니다. 이 페이지에는 서버가 해당 레벨에 대해 검증한 결과(레벨, 별, 시간, 점수, 제시간 배송)만 표시됩니다. 랭킹에 표시되는 동안에는 랭킹 이름도 표시되며, 랭킹에서 자신을 숨기면 이름이 표시되지 않습니다. 계정이나 기기 식별자는 절대 포함되지 않습니다. 링크가 있는 사람은 누구나 볼 수 있습니다. 가족 보기에서는 공유하기 전에 보호자의 승인이 필요합니다. 공유한 결과는 서비스가 정한 제한된 기간이 지나거나 계정을 삭제하면 자동으로 삭제됩니다. Meta 및 TikTok 캠페인 측정이 포함된 버전은 성인으로 확인된 플레이어에게만, 공통 광고 개인정보 선택 이후에만 시작됩니다. 어린이나 나이를 알 수 없는 경우에는 시작되지 않습니다. 자세한 내용은 영어 본문에 있습니다. 성인으로 확인된 플레이어(플랫폼 연령 신호 또는 본인의 성인 답변)만 일반 광고 요청을 받으며, 공통 광고 개인정보 선택이 허용할 때만 맞춤 광고가 표시됩니다. 다른 플레이어는 광고 ID를 쓰지 않는 어린이 처리를 유지하고, 나이는 이 처리를 고르기 위해 기기에서만 사용됩니다. 설치 경로 측정은 성인으로 확인된 경우에만 작동합니다. Android에서는 Google Play 설치 리퍼러의 캠페인 라벨(소스, 매체, 캠페인), iOS에서는 'App Store'만 기록합니다. 계정과 함께 저장되며, 어린이나 나이를 알 수 없는 경우에는 기록하지 않고, 공유하지 않으며, 계정 삭제 시 함께 삭제됩니다. 자세한 내용은 영어 본문을 참고하세요. Google Analytics for Firebase가 포함된 버전은 공통 광고 개인정보 선택에서 이를 허용한, 나이가 확인된 성인에게만 사용합니다. 어린이나 나이를 알 수 없는 경우에는 사용하지 않습니다. 알림 권한은 앱을 열 때가 아니라 메뉴에서 요청하며, 리마인더는 기기에서 예약됩니다. 서버는 Firebase Cloud Messaging 토큰과 앱이 보내는 예/아니요 값 하나(나이가 확인된 성인만 예)를 계정과 함께 저장하지만, 무언가를 보내는 데 사용하지 않습니다. 서버에서 알림을 보내지 않으며 홍보 알림도 없습니다. 유일한 알림은 기기에서 예약되는 일일 배송 경로 보상 리마인더입니다. 자세한 내용은 영어 본문을 참고하세요. iOS에서는 Apple 추적 권한도 필요합니다. 새 버전은 허용된 식별자와 이벤트를 당사 서버를 통해 Meta에 보내며, 이전 버전은 SDK에서 직접 보냅니다. 서버는 대기 이벤트를 최대 24시간 보관하고, 전송 후 식별 정보를 삭제하며, 이벤트 ID를 7일 보관합니다. 보상형 광고는 Google의 서명된 완료 확인을 기다리며 금액은 추정치입니다. TikTok은 Android에서만 사용합니다. 선택적 진단은 계정에 연결된 첫 스테이지 튜토리얼 단계, 일시 정지, 백그라운드 전환과 복귀, 메뉴 및 재시작 선택, 연결 대기, 실패와 완료도 기록합니다. 백그라운드 전환이나 이벤트 누락은 종료나 충돌의 증거가 아닙니다. 새 추적 식별자를 만들지 않습니다.

We store your Cargo player identifier, session credentials, level results, game currency, depot upgrades and active gameplay commands. We use them to provide your game, save progress and prevent cheating. Versions offering Play as Guest let you play without a platform account: the server saves your depot and a device-held credential controls access. Until you link an account, losing the device or app data can make that depot unrecoverable. On a fresh installation, the game attempts platform sign-in before offering guest entry. If platform sign-in succeeds or you link your guest depot, we also store the verified Game Center or Google Play Games identifier and account link. We do not receive your platform password or request your email address, address book, photos or precise location. In versions with automatic rankings, every player appears in the public all-time rankings under a pseudonymous name generated by our server: the word “Player” in your language followed by a random code. The code is unique within Cargo Flow and is not derived from your account, device, platform or store identifiers; the generated name contains no personal data. Other players see your ranking name, all-time score and level. Adults can replace the generated name with a nickname they type, which our server filters. In the family view, used for children and players whose age is unknown, you can keep the generated name or pick a suggested name from a list; typed names are not available. A flag shows the country our server reads from your connection: Cloudflare reports only the country code; we do not store your IP address and never determine a precise location. You can keep it automatic or choose another country; the country can change at most once in a period set by our service. This works the same in the family view. Any player can turn on the Settings option that hides them from rankings. Hidden players are not shown to other players, including in friends rankings; their scores still count for their own progress, and only they see their own rank. We store this choice with your Cargo account on our server. Earlier versions showed a ranking profile only after you joined, and leaving rankings removed it while keeping your depot progress. Builds with Share diagnostics in Settings offer it only when the platform signal or your own age answer indicates an adult; it is off by default and never offered to children or when age is unknown. If you turn it on, the game sends fixed categories to our server: app session start, first-delivery steps, level finishes (first or later level, won or lost, new or replay), connection and reconnection outcomes, and error types. These records contain no name, score, wallet, purchase, message text, device profile or age. They are linked to your Cargo account and a random installation identifier so they can be deleted. Turning the switch off stops collection and deletes this installation's diagnostic records; deleting the account deletes them all. No third-party analytics or crash-reporting service receives them. In versions with result sharing, you can choose to share a completed level. Our server then creates a public page at a random link (piagames.io/cargo-flow/r/…) that shows only results our server verified for that level: level, stars, time, score and on-time deliveries. While you are visible in rankings, the page also shows your ranking name; if you hide yourself from rankings, it shows no name. It never contains your account or device identifiers. Anyone with the link can view it. In the family view, a parent must approve sharing first. Shared results are removed automatically after a limited period set by our service, and when you delete your account. Optional diagnostics also records account-linked first-level tutorial steps, pauses, background/return events, menu and restart choices, connection waits, losses and completions. Backgrounding or missing events does not prove an app exit or crash. No new tracking identifier is created.

You can report a player from rankings or a shared result. We store the reporter and reported player identifiers, the displayed name at report time, reason, optional note, dates and review outcome for up to 365 days. These reports are reviewed by our team and are not public. Reporting replaces that player’s name with a generated name in your view; the personal hidden list stays with your account and can be undone from Rankings → Hidden players. Deleting your account removes your reports and hidden list. Reports made by others about your account are closed and retained for review until this retention period expires. Please do not include personal information in a report.

In Settings → Send feedback you can write to the team. We store the topic, your message, the game version, the platform and your Cargo player identifier, read it to support you and improve the game, and keep it for up to 365 days; deleting your account removes it sooner. Messages are not shown in the store or to other players. Please do not include personal details. The family view does not offer this option.

In versions with install-source measurement, the game records where it was installed from, and only for a known adult (the platform's age signal or your own adult answer); for children and when age is unknown nothing is read or sent. On Android it reads the Google Play install referrer once and keeps only four campaign labels (source, medium, campaign and content, for example “instagram / social / bio”); on iOS it only notes “App Store”. Our server stores these labels with your Cargo player identifier, the platform, whether this device started a new depot, the day the depot was created and whether you opened the game again on the next day and on the seventh day. We use this only to see which channels bring players who keep playing. It contains no advertising ID, click ID, IP address or device profile, is not shared with anyone and is kept for up to 395 days; deleting your account removes it sooner.

In versions with Google Analytics for Firebase, the game turns it on only for a known adult (the platform's age signal or your own adult answer) who allowed analytics in the shared ad privacy choices. It is never started for children or when age is unknown, and it stops collecting if that changes or you withdraw the choice. It measures app use, such as first open, sessions, completed levels and, on iOS, App Store purchases verified by Apple, to understand how the game is played and to measure our Google Ads campaigns. We do not give it your Cargo player identifier, name, score, age or email; on iOS it does not collect the advertising identifier (IDFA) or the vendor identifier, and ad personalization signals stay off. Google processes this data under its own policies and keeps it for the retention period set in our Google Analytics property. Deleting your account resets the app's local analytics identifier but does not erase data Google already holds; ask us for help with that. See Google Privacy.

In versions with notifications, the game asks for permission on the menu after you have completed some levels, never at launch. You can turn notifications off in Settings or in your phone settings. The only notification is the reminder that today's delivery route reward is ready: it is scheduled on your device and sends nothing to us. We do not send notifications from our server, and there are no promotional notifications. The app still registers a Firebase Cloud Messaging token with our server, together with your Cargo player identifier, platform, app language, app version and one yes/no value about promotional announcements, which the app sets to yes only for a known adult. No age or age group is sent. We do not use the token or this value to send anything. The token is deleted when you turn notifications off, when you delete your account, or after 270 days without use.

Cloudflare hosts the service and database and processes network information, including IP addresses, request URLs and technical error logs, for delivery and security. Google Firebase App Check and Apple or Google platform services process app/device verification and sign-in information. Connections are encrypted in transit. These providers may process data outside your country under their applicable safeguards and privacy policies. Google Analytics for Firebase and Firebase Cloud Messaging are described below; versions without them do not use them. If you email support, we receive your email address and the information you choose to send. Google Play Games also processes your gamer tag/avatar when you create or update its profile, and usage and diagnostic information to maintain and improve its services. In versions with Android friends rankings, opening Friends uses your platform permission to fetch a fresh friends list from Google on our server. We temporarily match game-scoped identifiers only to public Cargo ranking profiles (players who have not hidden themselves). We do not store the friends list or request friends’ platform names or photos. The app keeps ranking results only while the screen is open and active. You can withdraw friends access in your platform account settings; the next read checks access again. This does not change whether you appear in the public Cargo rankings. Versions without this flow do not request friends. Google-held Play Games data can be managed or deleted through your Play Games profile or Google account; deleting Cargo does not automatically erase that separate data. See Google Privacy and Google Play Games data deletion. In versions with iOS friends rankings, GameKit on your device reads the friends who have allowed this access. Their developer-scoped identifiers are sent temporarily to our server to match only public Cargo ranking profiles in this game. We do not store this list or use it to grant rewards, and we do not use friends’ platform names or photos. The same screen lifetime and access-withdrawal rules apply.

Cargo Flow is intended for families, including children aged five and under. In builds with age screening, Game Center or Google Play may provide an age signal for account guidance and age-appropriate store access. If no signal is available, you can choose an age group or skip. Only your manual choice is remembered locally for this depot. No age answer or age group is sent to our server, analytics, Google or anyone else. On the device it decides the ad treatment described below (child treatment for everyone except a known adult) and which optional sharing and measurement are offered; the only value derived from it that reaches our server is the yes/no value stored with the notification token, which we do not use to send anything (see notifications). A parent or guardian should manage a young child's platform account and privacy requests. We use game identifiers for gameplay, recovery and security, not to build advertising profiles of children. Earlier builds may ask everyone a parent question. With age-based store access, adults and players whose age remains unknown can open the store directly. A minor signal, an under-18 answer or required store verification keeps the parent question. The platform handles payment approval. Purchases and advertisements are described below. Parents can contact support@piagames.io to ask about, access or request deletion of their child's data.

Ad-supported builds show Google advertisements: optional rewarded ads and, after the early levels, full-screen ads between levels. Between-level ads appear only after the player chooses to continue, never during play or at launch. Every player who is not a known adult, including when age is unknown, receives child age treatment, general-audience content filtering and non-personalized ad requests, and no advertising ID is used for them. A known adult (an adult platform age signal, or your own adult answer on the neutral age screen) receives ordinary ad requests: Google Mobile Ads may then read the Android advertising ID or, on iOS, Apple's identifier for vendor and, if Apple tracking permission is granted, its advertising identifier, and whether ads are personalized is governed by the shared ad privacy choice shown by its User Messaging Platform where that applies; if that choice does not allow personalized ads, requests are non-personalized. The age result is used only on your device to choose this treatment; it is never sent to us, Google or anyone else. On iOS, versions with Meta measurement request Apple tracking permission only after a known adult allows Meta in the shared privacy choice; denial or an unanswered request keeps Meta measurement off. The Android advertising ID is read for Meta or TikTok campaign measurement (below) only for a known adult who allowed that recipient. Google Mobile Ads and its User Messaging Platform may process network/device diagnostics, app-scoped device identifiers (such as the Android app set ID or the iOS identifier for vendor), general location inferred from IP addresses and ad interaction data to deliver ads, prevent fraud and manage applicable privacy choices. Settings shows ad privacy choices when the provider requires them. To verify a reward, Google receives a one-view random alias and placement nonce, not the persistent Cargo account identifier. Our server links that nonce to the eligible reward and stores the signed transaction and verification time. The app cannot grant a reward from an unverified viewing claim. Earlier internal builds without this SDK do not make these ad requests. Versions that include Meta and TikTok campaign measurement on Android start them only for a known adult (an adult platform age signal or your own adult answer) and only after the shared ad privacy choice allows that recipient; children, players whose age is unknown and anyone who answered as a minor never start them, and losing that status withdraws the choice. Meta measurement then sends Meta (Facebook and Instagram), through our server, the Android advertising ID, app and device information, new installations and estimated ad revenue with its currency, to measure and improve our advertising; TikTok's SDK sends TikTok the advertising ID, the Google Play install referrer, app and device information, its own install and open events and the completed level. No name, player ID, score, purchase or email goes to either. Only a known adult's ad requests leave child treatment, so only a known adult can see the shared ad privacy message that allows these recipients; every other player's requests stay child-directed, non-personalized, and no advertising ID is read or shared for them. The app keeps unsent Meta events for up to 24 hours; on Android and in newer iOS versions our server also keeps unsent Meta events for up to 24 hours, clears identifying event data after delivery and keeps event IDs for 7 days to prevent duplicates; the consent record is removed with the account. Withdrawing the choice in the ad privacy options under Settings stops new sharing and deletes unsent events; data already sent is handled under Meta's and TikTok's own privacy policies. In earlier iOS versions, the Meta SDK sends the permitted advertising identifier (IDFA), app version, operating-system version, new-install and estimated ad-revenue events directly to Meta. The SDK starts only after the current shared Meta choice and Apple tracking permission are both granted. Automatic app events, purchases, screen metadata and product-improvement logging are disabled. Withdrawing consent cancels pending delivery and clears the app’s unsent events; a request already received by Meta cannot be recalled. Updating the game is not reported as a new install. Newer iOS versions send the same permitted identifier, app information and events through our server to Meta. The Meta SDK is not initialized for this delivery. Rewarded-ad events wait for Google’s signed completion verification; their monetary value remains an SDK-reported estimate, not verified payment income. Between-level ad events are not sent through this iOS route. Current Meta consent and Apple tracking permission remain required. Identifying data in the server queue is deleted after delivery or expiry; withdrawing consent removes pending server events when the device can reach our server.

Purchase-enabled builds offer consumable Diamonds through Apple App Store or Google Play. The store handles payment; we do not receive card details. We verify transaction identifiers, signed receipts or purchase tokens, product, quantity, price/currency when provided, purchase time, environment and an account-scoped purchase alias to deliver Diamonds to the correct Cargo depot and prevent duplicate grants. We keep delivery, refund and reversal records. A guest purchase belongs to that guest depot: link the depot before losing device data to recover remaining Diamonds on another device. Used Diamonds are not restored as new Diamonds. Refunds follow the platform process; verified refunds remove available Diamonds, and any spent shortfall is recovered from future Diamond earnings. Purchases may be held for account/support review. Cargo does not collect consent for or send Apple optional purchase-consumption reports. The parent challenge is not proof of age or legal parental consent.

Account and progress data stay while the account exists. Confirmed deletion removes them from the active game database and revokes game sessions. Technical logs expire within 7 days; database recovery history can persist for up to 30 days. A hash used to prevent reuse of a sign-in proof expires automatically and is not a player profile. Support correspondence is kept as needed to resolve the request and meet applicable legal obligations; ask us about the records relating to you. Ad verification receipts are removed with the account, or after 90 days beyond their settlement deadline. Deleting Cargo data does not automatically delete records held separately by Google under its policies. After account deletion, purchase, refund and audit records remain with their Cargo player reference removed to prevent transaction reuse and resolve payment disputes; store transaction identifiers can still be linked by the payment provider and are not claimed to be anonymous. Apple and Google retain their own payment records under their policies. Diagnostic records are deleted 30 days after receipt, or earlier when you turn Share diagnostics off or delete the account.

Contact support@piagames.io to request access, correction or deletion, object to processing, or withdraw any consent you have given. Your rights depend on applicable law, including the right to contact a data protection authority. We use information needed to deliver the requested game and protect the service; where consent is legally required, it must be obtained before that processing. We do not sell personal information. See 계정 삭제 for account removal.